Virtual team building with a jigsaw puzzle
A shared jigsaw is a good remote team activity for an unglamorous reason: it gives people something to do with their hands while they talk. Nobody has to perform, there is no quiz-master, and the goal is obvious. Pieceware makes it a two-minute setup: one link, no accounts, no software for IT to approve, and everyone sees each other's cursors on the same board.
Formats that work
The icebreaker (10–15 minutes)
One 100 piece puzzle per group of three to five. Make the lobbies before the call, paste each link into a breakout room. Ask people to say which region they are taking; the talking is the activity, the puzzle is the excuse.
The race (20–30 minutes)
Several lobbies with the same picture and the same size (200 or 300 pieces), one per team. First to finish wins; the game shows the solve time in every room. Give the winning team the honour of picking the next picture.
The long one (a week)
One 1000 or 1500 piece puzzle for the whole team, link pinned in the channel, worked on in the gaps. The room lives for 12 hours after the last visit, so someone dropping in daily keeps it alive. Surprisingly effective for teams across time zones: the morning shift finds what the evening shift built.
The photo (any length)
Upload a photo that means something to the team: the office, the last offsite, the product in the wild, the founding-day whiteboard. Faces are fun to assemble, and the image is deleted with the room, so nothing lingers.
Piece count per group
| People per puzzle | 10–15 min | 30 min | An hour |
|---|---|---|---|
| 2 | 48–100 | 200 | 300–500 |
| 3–4 | 100 | 200–300 | 500 |
| 5–6 | 100–200 | 300 | 500–750 |
| 7–10 | 200 | 500 | 750–1000 |
Classic shape, rotation off, for any group that includes first-timers. More on each size in the size guide.
Running it on Zoom, Teams, Meet or Discord
- Create the lobbies beforehand and keep the links in a note; each is a URL like
pieceware.app/play/k7m2p9qa/. - Do not screen-share the puzzle. Everyone opens their own link and gets the same live board; the call is for voice.
- Breakout rooms map neatly onto puzzle rooms: one link per breakout.
- People on phones can join too, but keep those groups at 100–200 pieces.
- If someone drops off the call, their puzzle tab keeps working; the connection reconnects on its own.
What this is not
There is no facilitator console, no scoreboard across rooms, no timer you can set, and no export. It is a jigsaw with excellent multiplayer, run by one person as a free site. If you need a full event platform, this is one good activity inside it, not the platform.
Questions
Does it cost anything for a company?
No. There is no business plan, no per-seat pricing and no licence; it is the same free site for everyone.
Do participants need to create accounts?
No. They open a link in the browser and type a display name. That is the entire onboarding, which is the point.
Does it work on a locked-down work laptop?
It is a normal website: HTML, JavaScript, a canvas and a WebSocket connection to pieceware.app. If a browser can reach the site, it works. There is nothing to install and no browser extension.
Can I put our own picture in?
Yes, upload a photo when creating the lobby. The image is stored only as long as the room exists (12 hours after the last player leaves) and is deleted with it.
How many people fit in one puzzle?
A room takes up to 50 players, but for an activity, groups of three to six per puzzle keep everyone busy. Split bigger teams across several lobbies.
Is there a facilitator dashboard or scoring?
No. Each room shows its own progress and, when finished, the time it took. For a race between rooms, the facilitator keeps the links open in tabs and compares times by hand. Nothing more is tracked.